In our official statement regarding the remake of our fourth and final game against SK at LCS EU Spring 2014 we would like to express our opinion on the remake itself and the way this situation was handled by Riot Games' representatives.

Read: LCS Spring W10 SK WIN

First of all, we would like to address  the way it was handled.  We find it unacceptable that our players weren't informed about the occurrence of this bug  (Aatrox's W proccing on every second auto attack) during the pause initiated by SK's top laner freddy122 for this particular reason.  In his statement, our mid laner Alex Ich mentioned that they found out about it only by reading the thread posted on Reddit:

"Strange decision from Riot. Aatrox bug only occurred early game, when u change ur W stance it disappears. Botlane and Midlane of SK lost hard and at the same time Darien was still losing his lane and was losing in cs. There were much harder bugs that were never replayed... We didn't even know that there was a bug ourself until we have read it on Reddit.
You shouldn't blame SK on this decision. They didn't ask or force remake, it is totally Riot decision. We are ready to play the rematch and will try our best to win the game again."

Moreover, we were informed about the game being replayed today at 14:10 CET via e-mail right at the same time when this decision was announced to the public. Given that the game is scheduled at 21:00 CET and the decision was announced three hours before the start of the second day of LCS Week 10, we weren't presented with an opportunity to file an appeal. On top of that, the decision of playing the game today leaves both teams without a possibility to prepare for this match, since both SK and Gambit are playing another game today against Alliance and Supa Hot Crew respectively, which brings us to our next point.

While preparing for this match, we predicted that three most contested junglers, including Evelynn, Lee Sin and Kha'Zix are going to be banned, which was the case. Our jungler Diamond shared this information in his post on his personal VK page (Russian). We assume that SK anticipated the same and therefore both teams came up with pocket strategies involving Fiddlesticks for SK and Xin Zhao for Gambit.

The draft was of an utmost importance in securing the victory in this game. We stand by the fact that we secured this victory by:
1) Outplaying the opposing bot lane by punishing the lack of mobility of Jinx and Vel'Koz.
2) Orianna outplaying LebLanc and preventing her from snowballing.
3) Having a superior Dragon control due to advantages in the mid and bot lanes.
4) Surprising SK by picking Xin Zhao who punished their immobile AD Carry, Support and Jungler.

Thefore we believe that a miniscule advantage that Aatrox might have gained in this short time span had almost no impact on the game that resulted with us having 4 turret advantage, 1 Inhibitor advantage, 21,4k gold advantage and 16 kill advantage.

Previously official matches played at LCS Spring 2014 were subject to bugs, for instance, Xpecial being able to Flash while silenced or SaintVicious claiming to have a bug with Annie's Ultimate. Even though these bugs were brought to the public, the games weren't remade, therefore it is ambiguous why our final match is going to.

Having expressed our personal opinion, we would like to back it up by the official rule set of LCS Season 2014, where it is explicitly stated:

"8.3.3 Finality of Judgement. If a referee makes an incorrect judgment during a match, the judgment cannot be reversed, as the decision of the referee is absolute and final there is no appeal process."

We would like to conclude that Riot Games are neglecting their own rule set by appointing a remake of our final game against SK. Even though SK Gaming reported this bug during the game, according to them they didn't file an appeal for this game to be remade.

Having said that we would like to make it clear that despite us disagreeing with the way it turned out, we will play the remake nevertheless and will do our best to win.